What each chronostasis command does, grouped by task. Add --help to any of them for the full list of flags.
Commands that take a game accept xiii, xiii2 and lr.
chronostasis installThe guided setup. Finds your game, installs the d3d9.dll proxy that carries the runtime fixes, offers to unpack the game for mods and to apply the 4GB patch, then prints the Steam launch options. Every prompt has a matching flag (--mods, --no-laa, --force...), so it also runs unattended. For a non-Steam copy, name the game and pass --path <dir>; the location is remembered for every later command.
chronostasis configure <game>Opens the game's chronostasis.ini in your editor. All the proxy settings live there.
chronostasis launch-optionsPrints the launch options to paste into Steam when playing under Proton. On Windows there's nothing to set.
chronostasis uninstall <game>Removes the proxy and puts back any d3d9.dll it had replaced.
chronostasis listEvery install found in your Steam libraries (plus manually registered ones), with its patch status.
chronostasis info <game>Paths and patch status for one game.
chronostasis patch <game>Applies the Large Address Aware patch, letting the 32-bit exe use 4 GB of memory instead of 2. --revert restores the original. XIII and XIII-2 only; Lightning Returns doesn't need it.
chronostasis forget <path>Drops a manually registered install. Steam-detected ones are unaffected.
chronostasis unpack <game> --allUnpacks the whole game (main, script and zone archives) into loose files, which is what mods install into. It takes a while. --revert deletes the loose files again and returns the game to packed mode, leaving your mods folder alone.
chronostasis unpack <game>Without --all, extracts just the main system archive, into <data>/_unpacked by default. --only <text> keeps files whose path contains the text.
chronostasis repack <game>Rebuilds white_img and its filelist from the loose tree, for mods that should ship packed.
chronostasis mod install <dir>Installs an extracted modpack, existing Nova Chrysalia packs included. Game files are backed up first, and mod uninstall <dir> puts them back. mod info <dir> shows what a pack contains without touching anything.
chronostasis mod hd-install <dir>Installs a community HD pack, working out which kind it is from the folder layout. Handles the HD Fonts and GUI pack as well as FF XIII HD. --dry-run reports what it would write.
chronostasis mod model-swap <game> <character> [donor]Swaps a character's model using only files the game already ships. Give a costume name (model-swap xiii lightning lebreau) or a raw model code like n910 for a generic swap, retargeted by bone name. Leave the donor off to list the known costumes.
chronostasis mod import <dir> <game>Copies a built mod's models/mod/ tree into the game's overrides folder.
chronostasis mod hd-textures / hd-swap / hd-subdivideThe pieces hd-install is built from, exposed for pack authors: decode an HD pack's obfuscated .bin textures, build an outfit swap from an HD-Models script, or run a full model edit script against a .trb.
For mod authors: each of these turns a game format into something editable and back. Anything they overwrite is backed up once, as a .bak beside the original.
chronostasis mod texture <list|extract|replace|xgr-repack>Textures in an .imgb: list them, extract to DDS, replace one in place. xgr-repack swaps a DDS of any size into an .xgr interface file, rebuilding the imgb around it.
chronostasis mod text <decode|encode>Localized .ztr text to an editable .txt and back. --compress matches the game's compressed layout.
chronostasis mod wdb <decode|encode>.wdb databases to JSON and back.
chronostasis mod trb <extract|repack>.trb texture bundles: extract every texture to DDS, repack from the edited folder. Resized textures are fine; the imgb is rebuilt to fit.
chronostasis mod audio <extract|replace|extract-all>.scd audio to .ogg (music) or .wav (sound effects) and back. extract-all sweeps a whole directory.
chronostasis mod movie <extract|repack|extract-all>.wmp movie containers to Bink files and back, keeping the movie_items database in sync.